Open-world racing is not a new concept, and it seems to have been nearly perfected in games like Burnout Paradise. The game certainly loooks good enough on the surface, but. They were simply "leaders of a street racing syndicate."Īs a whole, the cut-scenes and story element of this game provides a stylistic, but very shallow, alternative to progressing through a ladder of unconnected races. Not only did I not know that I "should" have personal feelings, but I only had a fleeting idea of whom these characters were. At one point, you are tasked with taking out two street racers a voice over warns you not to let personal feelings get in the way of your job. The plot deals with smuggling, street racing, gangs and being undercover, but I never felt connected to the story. Like the quality of all of the cut-scenes, it's an effect that's very well-produced.Īll the cut-scenes you watch will add context to the large series of races you will find yourself in. You may be watching cars careening through traffic, and before you know it, you are at the wheel. This focus on a film-like experience leads to pre-race sequences that blend seamlessly into actual gameplay. The game tries to be a epic, cinematic experience in a lot of ways.
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